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  • #16


    Added some platforms and stairs (more of them will follow). Got the collider problem solved. Subscribe my YT-chanel to stay updated…
    Username: milan8888
    Nick: [ZB] Ibuprofen


    http://stats.gzrclan.com/stats/milan8888

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    • UrsusLuin | MFG
      UrsusLuin | MFG commented
      Editing a comment
      That looks good. Maybe there could be more barriers to hide. What do you think?

  • #17
    There is another update on the Invasion Deathmatch Map

    Username: milan8888
    Nick: [ZB] Ibuprofen


    http://stats.gzrclan.com/stats/milan8888

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    • #18
      New Update on new Invasion Deathmatch map


      Username: milan8888
      Nick: [ZB] Ibuprofen


      http://stats.gzrclan.com/stats/milan8888

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      • #19
        Is there any way to play / test this maps with multiple players ??
        ~Atte. 8==D~ cl0n

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        • Picha cl0n
          Picha cl0n commented
          Editing a comment
          1. I think we might need more support for the community project, It might be difficult for an Individual or 2 to host entire Project ( webPlayer based project ) as it's based on money. Even I can try to support, but we might need more help.

          2. It's a DM map, which is tested and works good. But I need some help to reduce it's size, Currently the project's ( redemption Unity Package ) size is 90 Mb's, which is too BIG as I think. 90% of that memory is consumed by Textures.

          3. Also, The lights are not Baked which causes heavy impact on Cpu, my mac has less Processing power, so i cannot spend days and days baking my map. This is where I need the help from community / community leaders.

          4. Lastly, I won't be doing any release for ZC maps unless I get any feedback for Redemption

        • Picha cl0n
          Picha cl0n commented
          Editing a comment
          wait a min, Any of these ??
          The above ScreenShots are all of 1 single map - Redemption

        • milan8888
          milan8888 commented
          Editing a comment
          You should try to reduce the amount of light sources

      • #20
        what r u takin abt

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